Ultimate Space Escape!
A downloadable SPACE (of a lifetime!)
Make sure to follow my Itch.io to keep up with devlog updates and the full release!
I haven't worked on this game in quite some time, but I plan to come back to it!
Once a new demo is uploaded, feedback, critique and ideas will be greatly appreciated c:
Updated | 22 days ago |
Status | On hold |
Author | TheTominator |
Made with | Blender, GraphicsGale, LMMS, Unity |
Tags | 3D, Arcade, Breakout, High Score, Story Rich, Unity |
Average session | A few minutes |
Inputs | Mouse |
Accessibility | Subtitles |
Development log
- I Sleep Beneath the Golden HillJan 17, 2024
- MEGA 2022 DEVLOG || Ultimate Space EscapeJan 03, 2023
- Progress Going Slowly, But Smoothly!Oct 28, 2021
- New Demo For Ultimate Space Escape!Aug 11, 2021
- Progress Is Going Smoothly!Jun 20, 2021
Comments
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might I suggest adding a web version of the game
It’s a fun and neat breaker-ball game and I would love to see more of it because it has a lot of potential. Some of the problems and suggestions I have are:
Keep up the good work!
Wow! Thanks for all the feedback, I really appreciate it. I'll try to implement these improvements in the coming months of development.
I've actually made a few adjustments since the release of this demo that help resolve (or at least partially so) a couple of the issues above. If you're interested on what they are, DM me on Discord :)
Hello! I played this game, I love this game! :)
I have a lot of ideas like new game modes, etc., but I want to tell that you should improve the game code. (I decompiled the file where the scripts are contained)
Don't use GameObject.Find (), use object reference instead, because if you keep updating this game, but write GameObject.Find () in every script the game will not be optimized
Anyway, keep making the game! :D
Good job!
Thanks! I've been working hard on this game since this demo released; there's almost 20 levels now, and a loooot of new fun little things in it.
Thanks for letting me know! I'll make sure to try and do that :D
Oh, also, what ideas did you have? :o
If the player is unable to destroy any block within 2-3 minutes, then it automatically explodes.
When I pass a level and there is only one block left, it takes a long time
Do you have an email or discord? There we can discuss the development of the game.
I've actually already got a solution in store for that!
My Discord is Tominator#5412, I'd love to continue the game dev conversation there :)
really cool idea, the only note I have is to not have as many buttons pausing the game
Thanks for the feedback! I think in the full version I'll just have the space bar pause the game :)