I think it's super cool! At first, I was a little confused on how to play but once I got the hang of it, it was very fun and very cute. 8/10 game, I enjoyed it!
So I found this game to be a fun little experience! Something nice to pass the time. It is a little difficult once it gets fast (maybe because I use touchpad).
Overall, I do see potential in this! One way to break up the gameplay is to add a "day/night shift" function, where Frog can clock out. This can ensure that Frog can keep his job.
One additional suggestion, I think it'd be funny if some cat boxes explode, and you'd have to put them on a specialized conveyor belt to deal with them.
This game is really cute and fun! I think it'd make a good mobile game (if you wanted to go that route). Are there plans to add a way to "win" the game?
It makes me a little sad to see the frog fired over and over lol
My first thought on how to "win" would probably be getting enough points so that the frog gets a promotion! Alternatively, promotions could be tied to stages with ramping up difficulty (if you wanted to make multiple stages). Maybe after the player gets enough promotions, the frog rules the postal services lol.
The gameplay is simple yet fun, and the art is very nice as well! I also like the music that plays during the gameplay--keeps me focused to not miss a package!
Though, I do have a few critiques. The first is that sometimes, the packages hide themselves behind the UI, making it harder to make out where they are (and what belt they need to go on). Maybe you could make the UI semi-transparent to help with this? The second is that, after putting a package on a conveyor belt, you can keep clicking on it to rack up points. I'm assuming this is unintentional.
Regardless of those critiques, I really enjoyed the game! Good work! :-D
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Awesome game! Keep it up!
I love the art and the game is simple and fun!!!
Thank you so much! :D
THIS IS SO CUTEE I LOVE IT
Thank you! All art was done by Kalanoka, feel free to check him out!
As a fellow frog game maker, I approve.
I think it's super cool! At first, I was a little confused on how to play but once I got the hang of it, it was very fun and very cute. 8/10 game, I enjoyed it!
Thank you so much! We're glad you enjoyed c:
So I found this game to be a fun little experience! Something nice to pass the time. It is a little difficult once it gets fast (maybe because I use touchpad).
Overall, I do see potential in this! One way to break up the gameplay is to add a "day/night shift" function, where Frog can clock out. This can ensure that Frog can keep his job.
One additional suggestion, I think it'd be funny if some cat boxes explode, and you'd have to put them on a specialized conveyor belt to deal with them.
Hope this helps!
LOL I love that idea! Thanks for all the feedback NotRobot! We'll have a path/QOL coming out very soon :)
haha, This game is so cuteeee! I like this cute frog
Thank you John! Kalanoka's art is amazing!
This is really cute and fun and I really like the little cursor being a fly I think that’s so silly 😊
Thanks! That part was actually harder to program than we would've expected, so we're glad to hear it was well worth it :)
Wow it's really impressive that you made this in an hour!!
This game is really cute and fun! I think it'd make a good mobile game (if you wanted to go that route). Are there plans to add a way to "win" the game?
It makes me a little sad to see the frog fired over and over lol
A mobile game would be exciting! Do you have any ideas on what could be put in any extra features?
We haven't had one planned, but we're happy to hear your ideas on what it should take to "win" in Mail Frog Sort! :D
My first thought on how to "win" would probably be getting enough points so that the frog gets a promotion! Alternatively, promotions could be tied to stages with ramping up difficulty (if you wanted to make multiple stages). Maybe after the player gets enough promotions, the frog rules the postal services lol.
That being said, I think the game is great as is!
Wow, that's a great premise to extend the gameplay! We'll certainly consider it. Thanks again!
The gameplay is simple yet fun, and the art is very nice as well! I also like the music that plays during the gameplay--keeps me focused to not miss a package!
Though, I do have a few critiques. The first is that sometimes, the packages hide themselves behind the UI, making it harder to make out where they are (and what belt they need to go on). Maybe you could make the UI semi-transparent to help with this? The second is that, after putting a package on a conveyor belt, you can keep clicking on it to rack up points. I'm assuming this is unintentional.
Regardless of those critiques, I really enjoyed the game! Good work! :-D
Oh wow, thanks for bringing that to our attention! We had no idea, and will have a fix up soon!
I think the UI is a great idea! Thanks for all the great feedback Aidan :)
Very cute! I enjoyed playing it and it's a fun gameplay loop.
Thank you so much! :)